Cost: 0
Pitch: 3
Ice Action - Aura
Go again
At the start of each hero's turn, they lose {h} equal to the number of Frostbites in their equipment zones.
Channel Ice - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.
Defense: 3
Mark Poole