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Frost Lock
Frost Lock

Cost: 1

Pitch: 3

Elemental Ranger Action - Arrow Attack

(Arrows can only be played from arsenal and only if you control a bow.)

Ice Fusion (As an additional cost to play Frost Lock, you may reveal an Ice card from your hand.)

Cards and activated abilities cost opposing heroes an additional [1 Resource] this turn.

If Frost Lock was fused, it gains +1 [Power] and "If this hits a hero, until the end of their next turn, they can't pitch or play cards with base cost 0."

Power: 3

Defense: 3

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