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Stasis Cell
Stasis Cell

Cost: 0

Pitch: 3

Mechanologist Action - Item

When this enters or leaves the arena, activated abilities of target equipment can't be activated until the end of its controller's next turn.

Action -- Put this on the bottom of its owner's deck: Choose an equipment. It can't defend this turn. Go again

LEGALBlitzLEGALClassicNOT LEGALCommonerLEGALPit FightLEGALTeam

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