Cost: 0
Pitch: 2
Mechanologist Action - Attack
If you control a card on the combat chain that was boosted, the defending hero must defend T-Bone with an equipment they control if able.
Boost (As an additional cost to play T-Bone, you may banish the top card of your deck. If it's a Mechanologist card, T-Bone gains go again.)
Power: 2
Defense: 3