Cost: 0
Pitch: 1
Elemental Wizard Action
Ice Fusion (As an additional cost to play Encase, you may reveal an Ice card from your hand.)
Deal 3 arcane damage to any target. If Encase was fused and deals damage to a hero, freeze that hero and all equipment they control until the start of your next turn. (A frozen object can't be played or activated.)
Defense: 3