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Frightmare
Frightmare

Cost: 3

Pitch: 2

Illusionist Action - Attack

Play Frightmare only if an Illusionist attack action card you control has been destroyed by phantasm this turn.

Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)

Power: 13

LEGALBlitzLEGALClassicNOT LEGALCommonerLEGALPit FightLEGALTeam

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